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The Last Of Us Part II: The Shambler

I had a great time helping to develop this new infected type - the Shambler.
This was part of John Sweeney's and my exploration of bringing the larger infected types closer to a human build. Since the Shambler appears most in flooded areas of the game, the main reference has been the exposure of the weakened human body to water to for a long period of time.
I'm pumped to have been part of this process. Hyoung Nam and our Character Team have killed it with the final design!
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This concept wouldn't have been possible without the following people:
Art Direction: John Sweeney, Erick Pangilinan
Environment Concept: Aaron Limonick, Eytan Zana, Robby Johnson, Isaac Yeram Kim
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(Please let me know if I missed your name above, I would be glad to add yours asap)